3D set scene lighting

Here I have finished the lighting for the 3D set by mostly using glowing textures for the lamp posts and windows. The only other actual lights are a directional one to represent the sun and a dome for general lighting. While the scene doesn't take place at night it is over cast with rain clouds. One of the side walks is reflecting the objects next to it for some reason, not intentional but could be used to slightly reflect objects as the pavement is wet. There is a lot of noise that I need to get rid of but all that left is to block in the color and texture it, the UV's are already done so it should just be a mater of filling the in.

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