Final Scene for what if metropolis work in progress

With most of the UV's finished I spent most of today putting together the final scene based off the concept art I did for Fedora. The main problem I had was recreating the perspective I used in the concept art which required me to arrange the objects differently. That large tower in the distance is much farther away then it looks and isn't touching the ground as here you cant see most of it. The lamp posts are not in a straight line either because when I did that they didn't match the concept art. Only two objects are missing from this scene and then the lighting and textures can be applied.

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