Todays lesson was about looking at different camera shots and applying them in maya, the first of which was the panning shot. The panning shot is simply moving the camera from left to right or vice versa as can be seen in this scene. Here the camera is rigged and has extra channels for different movements. One of which is labeled as pan which was used here by first creating a keynote for where the character first emerges with the camera pointing at them. I then did the same on the frame where the character goes through the door, for every frame in between the camera will move from facing one door to the other door.
OGR_What if Metropolis by Charlie on Scribd Life drawing: https://charliewucablog.blogspot.com/search/label/Life%20drawing Film review: https://charliewucablog.blogspot.com/search/label/Film%20review Photoshop lessons: https://charliewucablog.blogspot.com/search/label/photoshop%20tutorial Animate lessons: https://charliewucablog.blogspot.com/search/label/Toolkit%20workshop
Second project we where given is the From script to screen project where the main goal is to create a script for two minutes worth of animation along with a pre-visualization of the animation. Similar to the soundscape project the main elements of the animations in terms of the character, location and prop where given to us randomly. The character I was given is a mermaid , the scene a steel mill and the prop was a piano . These three elements couldn't be more different from each other if you tried but I suppose thats the main challenge of this project to take three random elements and mash them together to make a story where they are all relevant. Along with the previously mentioned script I also need to make concept art from the three elements and a animatic that both of which I have done in the past by this point so I don't see any problems there. The pre-visualizations is the sam as the animatic but done in 3D via Maya which along with the actual script it self is where I ...
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