This is the work from the Photoshop lesson we had that covered the basics on how to use the software. I have used it before but I have never been taught how to use it so there parts here I found useful such as editing the spacing pressure settings for brushes. The top picture is where I used the different settings and brushes to see what effects I could create by making grass and rocks. This lead to creating thumbnails using the brushes in photoshop. Starting for one with Octavia which is not one of the cities we had to do but was good for a test. I haven't done this sort of thing before nor have I done it on Photoshop either so quality varies but I am improving, making them became easier when I found a brush thats opacity changes depending on the pressure I apply. The second set was made using a different technique in the form of the laso tool to select a service that could be filled in to create shapes. Personally I preferred the first method.
Hey Charlie,
ReplyDeletea solid OGR, well done.
you might want to give your orthographs a quick pass in Photoshop, use the levels to grey the white and darken your line work, this will make them easier to read once you have them in Maya.
Think about how you are going to model the details such as window frames etc. As they will add additional life and detail to your world.
You should also start thinking about how you are going to texture your models, and what sort of stylisation you are going to apply.